Home > 1, Video Games (Main) > Tatsunoko vs. Capcom Will Be Wii-Only (Why God?)

Tatsunoko vs. Capcom Will Be Wii-Only (Why God?)

Capcom’s Tatsunoko vs. Capcom:  Ultimate All Stars will release on January 26th for the Nintendo Wii, and I’m annoyed.  Let me be more specific:  I’m annoyed not because it’s coming out for the Wii but because it’s not coming out for Xbox 360 and PlayStation 3.  

Months ago when I first heard of the game I figured there was some exclusivity deal in place, which made sense.  The sales numbers for the Wii are obviously impressive but why not shell out some cash to lock up some titles that would attract hardcore gamers?  After all, those are the only consumers that elude Nintendo’s easily accessible console and they do represent a large demographic of gamers.  Sadly, from reading some quotes from the game’s producer Ryota Niitsuma I can now rightly assume that there’s no good reason for a good portion of fighting fans to miss out on this game.

In a recent interview with IGN, Niitsuma stated that the game “was designed to fully exploit the capabilities of the Wii. It was designed solely around the Wii, so to transer the game to the other two systems would require starting from scratch.”  

He had others poignant things to say as well but let’s tackle this quote first.  I’m not really sure what to say about it.  Basically he’s saying something that……well goes without saying.  Obviously I’m not up on how different development kits are for the three big consoles but EVERY game that is released for more than one takes time to port.  It can’t be any more of a hardship than it would be for any other game.  The only thing that might require some extra effort would be the controls.  In regards to that I would point out that Street Fighter IV and more importantly Marvel vs. Capcom 2 were both ported to the Xbox 360, so I don’t know what the big deal is.  Of course the overarching theme here is that CAPCOM WOULD MAKE MORE MONEY!

The other notable quote from Niitsuma was this:  “If enough fans say, ‘We want this on PS3 and 360,’ we might do that.  It was because of the fans we were able to bring this game to the states in the first place.”  

With all due respect to a high level employee of a developer I really respect, it’s almost like he’s making my argument for me.  I’ll admit that fighting games aren’t as popular as they once were, but he acts like there isn’t an established base of fighting fans in North America.  Street Fighter IV sold well, and the online community would still be thriving if it wasn’t for the bare bones multiplayer options.  Marvel vs. Capcom 2 was released on Xbox Live Arcade and was received with high praise.  Also, Namco had no problem releasing Tekken 6 for multiple consoles without taking a wait and see approach.  Hell, even SNK came out of nowhere with a new King of Fighters, and they’re not nearly as financially stable as Capcom.  

Looks really fun *sob*

 

The point is that from Niitsuma’s quotes there is evidence that there is no exclusivity deal in place with Nintendo to only release Tatsunoko vs. Capcom for the Wii.  So why are they dragging their feet porting the game to the consoles where the game would thrive most?  Are they too lazy to do so?  Are they too comfortable with their prior success?  Maybe they have other priorities?  I guess that last one could be valid.  Still though, every other game without an exclusive deal is ported to any console that will have it, and the obvious answer as to why is…….say it with me……to make as much money as possible.

I just don’t get it.  Again, until I read these quotes I just assumed Nintendo was going out of their way to try and lure in some people from the hardcore crowd.  Now my curiosity is focused on Capcom, who according to one of their lead producers isn’t too concerned with getting the most bang for their buck or pleasing their fans.

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  1. Brett
    January 22, 2010 at 4:58 am

    I understand why you’re upset, and it makes sense as either an Xbox 360 or PS3 owner, but to “port” the game to both consoles would require a tremendous effort, and as Niitsuma-san said, it would be like starting from scratch. Also, this game was developed well over a year and a half to two years ago, I don’t think it was developed with the thought of porting it to the other current gen consoles. I have only heard of one game being ported from Wii to PS3 and that is the first No More Heroes.
    If the game does well enough on the Wii and there is enough fan voice to get the game to the Xbox 360 and PS3, we could possibly see a sequel on them, but I don’t believe a port.

    • January 22, 2010 at 6:04 am

      Fair enough, again I’m not programming savvy in the least, but would the effort be any more difficult than any other game? Games have to be converted to PS3/X360 to Wii, is it harder to do the opposite? I’m just curious not slamming or doubting you. Oh, and thanks for reading 🙂

  2. January 25, 2010 at 9:01 pm

    Yes it would be much more difficult, typically the port happens before the game is released and during the initial creation of the game (and that does not sound like the case in this game). Plus, if this game is really made to perform better on the hardware that the Wii has, such as motion controls in the game, then that is no simple task. I agree that it would require starting from scratch because everything would have to be completely changed if the game had to go from motion controls to just having button inputs.

    • January 25, 2010 at 10:23 pm

      Fair enough, all that being said I have no idea why the Wii would be the chosen console for this game.

  3. January 25, 2010 at 11:46 pm

    Yea, my guess would be that they wanted the motion controls. I guess second to that, there must have been some deal Nintendo made with them and they are just keeping it under wraps. Or some odd logic that if they were just choosing one console to make it for they somehow decided they would make the most money and have more sales on the Wii vs either the Xbox or PS. Seems odd, I would imagine they are gonna have to make this game for the other consoles as well, but that is just an out and out guess.

  4. April 14, 2010 at 8:49 pm

    I didn’t even know this game existed until today. I am very angry too and disappointed is only for the Wii.

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