Home > 1, Video Games (Main) > Somewhat Thorough Review: BioShock 2

Somewhat Thorough Review: BioShock 2

February 10, 2010 Leave a comment Go to comments

I’ll be submitting a full review of BioShock 2 when I’m finished with the story mode and have delved deep enough into the multiplayer, but this is just an account of my impressions from cracking into the game for a few hours on release day.

Everyone likes different games for different reasons.  Personally, to get my money’s worth from a game I need to either need a ton of replay value or a well-rounded, meaty campaign.  BioShock and its sequel fall into the latter category.  Multiplayer and role playing elements rule the day and rightly so, but this series is an example of how good story telling and solid gameplay with a few innovations make for a very good game.  The original impressed me in essentially every category.  Aside from the fact that it was a first person shooter it was pretty original and you could tell that a lot of work was put into it.  All that work translated into a rare hit title that stood on its own two feet and wasn’t associated with a popular franchise.

So far BioShock 2 is more of the same, but that’s a good thing in this case.  Of course you do play as a Big Daddy this time around but the general gameplay feels pretty much the same.  Thankfully the story is just as interesting as the original, the atmosphere is just as interesting and the story is just as thorough.  Also, a myriad of tweaks and improvements have been made to keep the game fresh and to streamline what was done in the original.  There’s nothing here that was done as a gamble to change how the game works, just a lot of things that improve on what 2K Marin has already accomplished.  You can now dual wield plasmids and weapons together, hacking is simpler, etc.

To me the thing that makes all the solid features of BioShock come together is the great aesthetics.  The underwater city of Rapture is creepy and ominous without the developers trying too hard.  It looks like it probably would if there was such a place in real life that was in a general state of decay, as opposed to a setting that’s obviously trying to scare us.

So far, so good.  I don’t have much to comment on except that it’s probably safe to say that if you enjoyed the original BioShock as much as I did the sequel is as safe a purchase as you’re going to get in video games right now.  Based on the first game and the little I’ve played this one, I’m willing to say it’s everything fans were expecting.

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